v0.13 + v0.14 Changes
V0.13 Changes:
Increased FPS performance by over 300% during high population situations (500+ entities)
Overhauled Circle reproduction system to "budding" where they will grow buds on themselves until they transform into independent entities.
Added "Lowest FPS" text on screen
Fixed bug with selector staying persistent when entity not hovered by mouse in some cases
V0.14 Changes:
Slightly improved performance
Re-overhauled Circle reproduction system. Circles will now grow when satiated and will spawn a circle at 150% size.
Circles now grow when hunger is over 75%.
Circles now shrink when hunger is less than 25% in order to retrieve satiation used from growing (100% efficiency) down to a minimum of 100% size
Newly spawned circles start at 25% size
Changed Entity Overview panel to show size, amount of divisions occurred and added growth and shrink threshold bars to the hunger bar.
Significantly increased Hexospawner hexobite spawn rate
Hexobites now have a lifespan of 60 seconds
Files
Get Unicellular [v0.14p]
Unicellular [v0.14p]
Maintain and expand a thriving ecosystem filled with AI-controlled shapes
Status | Prototype |
Author | Oliverious |
Genre | Simulation |
More posts
- Launch + v0.12 changelog6 days ago
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